
NekitBrokin’s Ivy Build Turns Deadlock’s Gargoyle Into A Spirit-Control Problem
NekitBrokin's Ivy board is not a neat shop path. It is a Spirit-control map: early charges and safety, Echo Shard into duration/cooldown scaling, then Spirit Burn, Lightning Scroll, and late-game exposure pressure.
The board is a Spirit-control map, not a one-click shopping list.
NekitBrokin is already in DramaLock’s Deadlock streamer directory, and his public Twitch trail makes the Ivy angle easy to understand. The local streamer snapshot links his channel at twitch.tv/nekitbrokin, and the latest captured Deadlock VOD from May 27, 2026 was titled around “IvyKisser322” and ranked Deadlock play. The build screenshot shared with DramaLock fits that identity: this is an Ivy player building around repeat Spirit pressure, not a generic safe support list.
The first rule is that the board is not a clean left-to-right shopping order. Several groups are marked optional, experimental, or “not in order.” Read it like a decision tree. The core idea is simple: get enough early slots and cooldown help to keep Ivy active, buy defense when the lane or enemy comp demands it, then scale into Spirit Burn, Echo Shard, duration, cooldown, and exposure effects so the other team keeps paying for standing in your space.
The Build’s Spine
The strongest spine of the board is Spirit Ivy: Extra Charge, Compress Cooldown, Mystic Expansion, and either Mystic Slow or another utility slot early, then Echo Shard and Duration Extender as the midgame hinge. After that, the screenshot points into Superior Cooldown, Greater Expansion, Superior Duration, Mystic Vulnerability, and eventually Escalating Exposure.
That makes sense for Ivy because her fights are rarely about one clean damage button. Ivy wants repeated area control, repeated peel, and repeated punishment. deadlock.one’s Ivy page summarizes the kit around Watcher’s Covenant, Stone Form, and Air Drop, including the fact that Stone Form can stun/damage around Ivy while healing her, and Air Drop can move an ally and create a spirit-damage explosion. A build that keeps those moments coming back faster is naturally more annoying than a build that only asks Ivy to stand there and shoot.
The third-party item-stat pages also line up with the board’s instinct. Statlocker currently describes Ivy’s higher-win-rate builds this patch as Spirit-leaning and calls out Spirit Burn, Echo Shard, and Escalating Exposure among the best commonly bought items. Deadlock Coach’s current-patch Ivy item table is also full of items from this board: Greater Expansion, Extra Charge, Mystic Slow, Improved Spirit, Healbane, Superior Cooldown, Superior Duration, Mystic Vulnerability, Lightning Scroll, Boundless Spirit, and Escalating Exposure all show up in the same ecosystem. That does not prove NekitBrokin’s exact order is optimal. It does prove the board is living in the real Ivy item conversation.
The Defensive Layer Is Not Decoration
The top-right block is the part a lot of players skip until they are already tilted: Reactive Barrier, Weapon Shielding, Spirit Shielding, and Healbane. The note on the screenshot roughly says to take a better 1600-plus-3200 setup because otherwise slot pressure gets ugly. That is the practical Deadlock truth hiding inside the build: Spirit Ivy still has to survive long enough for the Spirit plan to matter.
Healbane is especially sensible when Ivy is playing into sustain. It is not just a stat buy; it changes how confidently the enemy front line can soak your damage and healing reductions. Shielding choices are matchup reads. If bullets are killing you before you get value from Stone Form or Air Drop, Weapon Shielding is not optional. If enemy spirit burst is deleting your window to play, Spirit Shielding earns the slot.
The board’s “favorite items” section is the utility drawer: Knockdown, Suppressor, Disarming Hex, and Rapid Recharge. These are not all mandatory. They are answers. Knockdown gives Ivy a way to force a problem onto mobile or channeling targets. Suppressor and Disarming Hex are anti-carry buttons. Rapid Recharge fits the same high-tempo logic as Extra Charge and cooldown compression if your build is leaning harder into repeated ability usage.
Where The Damage Actually Arrives
The late-game row is where the build stops politely managing space and starts asking for bodies: Improved Spirit, Boundless Spirit, Spirit Burn, Transcendent Cooldown, Lightning Scroll, then either Diviner’s Kevlar or Spiritual Overflow depending on the game. The screenshot explicitly says the late row is not ordered, which is important. You do not buy a luxury endpoint while your current match is begging for survivability or utility.
Spirit Burn is the key philosophical item. Once Ivy has enough uptime and enough ways to apply pressure, every repeated hit becomes more than poke. It becomes a tax. Lightning Scroll gives the build another active damage lever. Transcendent Cooldown keeps the machine moving. Boundless Spirit and Improved Spirit are the raw scaling parts that make the rest of the setup more serious.
The funny thing is that this is still not pure greed. Diviner’s Kevlar is a defensive late option, and the screenshot keeps multiple protection items in view. NekitBrokin’s board is aggressive, but it is not allergic to living. That matters on Ivy because her best moments often happen after the enemy has already decided she should be dead.
The Experimental Drawer
The right-side experimental block names Silence Glyph, Spirit Resilience, Witchmail, and Counterspell, with a note that Witchmail had not been tested but should be interesting. That is a good sign. A useful streamer build should show the tested spine and the “try this when the lobby asks for it” drawer separately.
Silence Glyph and Counterspell are matchup tools. Spirit Resilience is a durability read. Witchmail is the spicy anti-burst idea. None of those should distract from the core: repeated Spirit pressure, cooldown/duration scaling, and enough defense to keep Ivy participating in the fight instead of becoming a decorative statue with item receipts.
How To Play It
If you are copying the build, copy the logic before the exact order. Start with the early Spirit-slot package: Extra Charge, cooldown compression, expansion, and either slow or the utility your lane demands. Add defense earlier than your ego wants. Move into Echo Shard and Duration Extender when you can actually use the extra cast window. Then decide whether the match needs more control, more survivability, or more damage scaling.
If the enemy has one player carrying every fight, reach for the utility drawer. If sustain is ruining kills, value Healbane. If your problem is that people escape before the burn/exposure plan matters, Mystic Slow and Knockdown make more sense. If your problem is late-game damage, that is when Spirit Burn, Lightning Scroll, Boundless Spirit, and Escalating Exposure become the headline.
The clean read is this: NekitBrokin’s Ivy build is a high-activity Spirit-control setup. It wants Ivy to be present in every fight, press buttons often, punish people for staying near her, and still keep enough defensive room to survive the retaliation. Treat it as a flexible board, not a shopping tattoo, and it becomes a genuinely useful Ivy template.