All Deadlock Heroes In June 2026: The 38-Character Roster And What Each Role Actually Means
Public hero guides list 38 Deadlock heroes, but the useful question is not just who exists. It is what job each character usually does in a match.
Deadlock does not need clean classes to have clear jobs.
As of the sources checked on June 16, 2026, public Deadlock hero guides list 38 playable heroes. Mobalytics describes Deadlock as Valve’s 6v6 MOBA plus hero-shooter hybrid and says each character has a distinct playstyle, unique abilities, and multiple build paths. PC Gamer also lists all 38 heroes and warns that the roster is still subject to change.
That last caveat matters. Deadlock is not a finished, class-locked game with a neat official role chart. The buckets below are practical editorial shorthand: what a character is usually trying to do in a match, not a Valve-certified job title engraved on a marble desk.
The Full 38-Hero Roster
The current public roster is Abrams, Apollo, Bebop, Billy, Calico, Celeste, Doorman, Drifter, Dynamo, Graves, Grey Talon, Haze, Holliday, Infernus, Ivy, Kelvin, Lady Geist, Lash, McGinnis, Mina, Mirage, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Silver, Sinclair, Venator, Victor, Vindicta, Viscous, Vyper, Warden, Wraith, and Yamato.
Front-Line Brawlers And Initiators
- Abrams: A close-range bruiser who wants to start contact and survive inside it.
- Billy: A chaos-forward melee initiator who turns brawls into contact sports.
- Mo & Krill: A tag-team engager built around disruption, burrow pressure, and locking people in place.
- Shiv: A rage-and-bleed fighter who becomes terrifying when fights drag on.
- Warden: A fearless front-liner who makes enemies respect space or pay for ignoring it.
- Lash: A high-mobility initiator who can start fights from strange angles and punish clumps.
- Victor: A hard-to-remove pressure piece whose value rises when teams need a durable problem in the lane.
- Dynamo: A teamfight initiator whose best moments usually involve multiple enemies regretting their spacing.
Gun Carries And Pick Makers
- Haze: A stealthy assassin who wants isolated targets and high-value openings.
- Infernus: A burn-heavy damage dealer who rewards sustained fights and clean target tracking.
- Vindicta: A sniper who turns height, patience, and aim into map pressure.
- Wraith: A duelist and isolator who wants to force one target into a bad private meeting.
- Vyper: A slippery gun carry who lives on movement, sustained damage, and awkward angles.
- Venator: A tactical weapon specialist who rewards players who can convert precision into tempo.
- Grey Talon: A ranged hunter who pressures lanes through precision and area denial.
- Holliday: A crackshot who mixes gun pressure with explosive setup and catch tools.
Controllers And Teamfight Shapers
- Seven: A large-AoE teamfight threat whose current tracker profile makes him the easiest meta headline.
- Graves: A denial and disruption hero who makes contested spaces harder to walk through.
- McGinnis: A builder and support-disruptor who changes fights by placing problems on the map.
- Kelvin: A protector and objective-control hero who can make a fight feel slower for everyone else.
- Ivy: A team-up disruptor who helps allies move, start, and survive fights.
- Celeste: A spell-heavy controller whose value rises when enemies have to fight in crowded spaces.
- Paradox: A tactical disruptor who punishes predictable movement and careless positioning.
- Doorman: A map-control specialist who turns paths, doors, and rotations into mind games.
Utility, Protection, And Sustain
- Lady Geist: A self-damaging sustain threat who turns health management into pressure.
- Paige: A helpful protector whose bookish kit reads like support until it starts winning fights.
- Rem: A small utility hero whose value is tied to sleep-world disruption and ally help.
- Mirage: A focused bodyguard-traveler who can swing fights through positioning and target pressure.
- Viscous: An evasive disruption hero who buys time, breaks rhythm, and makes clean fights messy.
- Calico: A slippery burst threat whose utility is often the way she refuses to be pinned down.
Roamers, Flex Picks, And Strange Problems
- Apollo: A finesse duelist whose mobility rewards careful target selection.
- Bebop: A hook-and-bomb menace who turns one bad step into a very public mistake.
- Drifter: A stalker-style threat who wants to hunt, punish, and keep lanes nervous.
- Mina: A nimble harasser who wins by making opponents waste attention.
- Pocket: A trickster burst hero built for misdirection and hard-to-read engages.
- Silver: A transformation-focused fighter who can look messy until the fight becomes exactly his shape.
- Sinclair: A copycat flex pick whose value depends on adaptation and timing.
- Yamato: A relentless pursuit hero who rewards commitment, movement, and sharp target reads.
The Short Version
If you are new, do not memorize 38 characters as a wall of names. Start with jobs. Pick Abrams or Billy if you want to brawl. Pick Seven or Graves if you want teamfight control. Pick Haze, Vindicta, or Wraith if you want picks. Pick McGinnis, Kelvin, Ivy, Paige, or Viscous if you want to shape the fight around allies. Then check current patch notes and tracker pages before pretending any role list is permanent.
Source note: The 38-hero count and roster names were checked against Mobalytics and PC Gamer on June 16, 2026. Role buckets are DramaLock editorial groupings for readability, not official Valve class labels.